"Like You Own It" is an interesting behavioral anti-pattern. On the one hand you're not actually an owner or with owner level skin in the game if you have to act "like" an owner. And when you have a room or an office filled with "owners" then (a) your actions or ideas are diluted and (b) getting ahead of mediocre ideas means gaming the other owners. It's just not healthy or workable.
However, from the idea.... ask yourself; what would an owner do? That's where the value add is.